Zm_vip plugin
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- Heaven123Juunior
- Liitus : 16/01/2014
Postitusi : 11
Tere , mull on zombie plague server.
mull on selline küsimus
mull on ainult serveris , kus töötab admin skin
kuidas panna vip skinn ainult vips?
veel mul on selline küsimus.
kuidas teha et ei ole läbi vips.ini ja läbi users.ini lisada vips komand bit
aidake palun
ma seda plugin zm_vip zombie plague otsin juba peaaegu kuu
see zm_vip mu kood
mull on selline küsimus
mull on ainult serveris , kus töötab admin skin
kuidas panna vip skinn ainult vips?
veel mul on selline küsimus.
kuidas teha et ei ole läbi vips.ini ja läbi users.ini lisada vips komand bit
aidake palun
ma seda plugin zm_vip zombie plague otsin juba peaaegu kuu
see zm_vip mu kood
- Kood:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <zombieplague>
////////// PLUGIN SETTINGS //////////
#define MODE 3
#define CHAT_PREFIX "[VIP]"
// (Only if MODE 1 is turrned OFF. Otherwise set flags in vips.ini.) //
#define VIPACCES ADMIN_LEVEL_H
#define MJACCES ADMIN_LEVEL_H
////////// SETTINGS END //////////
// Flags
#define FLAG_A (1<<0)
#define FLAG_B (1<<1)
#define FLAG_C (1<<2)
#define FLAG_D (1<<3)
#define FLAG_E (1<<4)
#define FLAG_K (1<<10)
#define VERSION "1.7.2"
#if cellbits == 32
const OFFSET_CLIPAMMO = 51
#else
const OFFSET_CLIPAMMO = 65
#endif
const OFFSET_LINUX_WEAPONS = 4
const DMG_HEGRENADE = (1<<24)
#define set_flood(%1,%2) (%1 |= (1<<(%2&31)))
#define clear_flood(%1,%2) (%1 &= ~(1<<(%2&31)))
#define get_flood(%1,%2) (%1 & (1<<(%2&31)))
#if MODE & (1<<0) || MODE & (1<<1)
new amx_password_field_string[30]
#endif
#if MODE & (1<<0)
new g_user_privileges[33]
enum _:database_items
{
auth[50],
password[50],
accessflags,
flags
}
new vips_database[database_items]
new Array:database_holder
new g_hour_flags
new g_hour
#endif
#if MODE & (1<<1)
const ZV_PLUGIN_HANDLED = 97
enum _:items
{
i_name[31],
i_description[31],
i_cost,
i_team
}
new g_register_in_zp_extra
new g_zp_extra_item_number
new g_nonvip_tease
new g_menu_close
new extra_items[items]
new Array:items_database
new g_registered_items_count
new g_forward_return
new g_extra_item_selected
new g_team[33]
#endif
#if MODE == 3
new g_vip_buy_time
new g_vip_cost_ammo
new g_vip_buy_flags
#endif
new const MAXCLIP[] = { -1, 13, -1, 10, 1, 7, -1, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, -1, 50 }
static const CONTACT[] = ""
new g_jumps, g_allow_jump, g_armor, g_killammo, g_infectammo, g_infecthealth, g_nemhealth, g_show_vips,
g_unlimited_clip, g_fall_damage, g_damage_reward, g_damage_increase, g_happy_hour, g_happy_hour_frag, g_happy_hour_ammo
new happy_hour_on
new g_bit
new chache_g_jumps
new maxplayers, g_msgSayText
new jumpnum[33]
new bool:dojump[33]
new Float:g_damage[33]
public plugin_init() {
register_plugin("ZM VIP", VERSION, "aaarnas")
RegisterHam(Ham_Spawn, "player", "FwdHamPlayerSpawnPost", 1)
RegisterHam(Ham_Killed, "player", "fw_PlayerKilled_Post", 1)
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
register_event("ResetHUD", "HUDReset", "be")
register_event("HLTV", "chache_cvars", "a", "1=0", "2=0")
maxplayers = get_maxplayers()
g_msgSayText = get_user_msgid("SayText")
register_message(get_user_msgid("CurWeapon"), "message_cur_weapon")
g_jumps = register_cvar("zp_vip_jumps", "1")
g_allow_jump = register_cvar("zp_vip_allow_jump", "ab")
g_armor = register_cvar("zp_vip_armor", "65")
g_killammo = register_cvar("zp_vip_killammo", "2")
g_infectammo = register_cvar("zp_vip_infectammo", "2")
g_infecthealth = register_cvar("zp_vip_infecthealth", "300")
g_nemhealth = register_cvar("zp_vip_nemextra", "1")
g_show_vips = register_cvar("zp_vip_show", "1")
g_unlimited_clip = register_cvar("zp_vip_unlimited_ammo", "0")
g_fall_damage = register_cvar("zp_vip_no_fall_damage", "1")
g_damage_reward = register_cvar("zp_vip_damage_reward", "500")
g_damage_increase = register_cvar("zp_vip_damage_increase", "1.5")
g_happy_hour = register_cvar("zp_vip_happy_hour", "off")
g_happy_hour_frag = register_cvar("zp_vip_happy_hour_frag", "1")
g_happy_hour_ammo = register_cvar("zp_vip_happy_hour_ammo", "1")
register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
register_cvar("zp_vip_version", VERSION, FCVAR_SERVER|FCVAR_SPONLY)
set_cvar_string("zp_vip_version", VERSION)
#if MODE & (1<<0) || MODE & (1<<1)
get_cvar_string("amx_password_field", amx_password_field_string, charsmax(amx_password_field_string))
register_dictionary("zm_vip.txt")
#endif
#if MODE & (1<<0) && MODE & (1<<1)
g_vip_cost_ammo = register_cvar("zp_vip_cost_ammo", "0")
g_vip_buy_time = register_cvar("zp_vip_buy_time", "7")
g_vip_buy_flags = register_cvar("zp_vip_buy_flags", "abcd")
set_task(5.0,"check_date",0)
#endif
#if MODE & (1<<0)
register_concmd("amx_reloadvips", "reload_vips", ADMIN_CFG)
g_hour = register_cvar("zp_vip_hour", "off")
g_hour_flags = register_cvar("zp_vip_hour_flags", "abe")
reload_vips()
#endif
#if MODE & (1<<1)
register_clcmd("say /vm", "menu_open")
g_nonvip_tease = register_cvar("zp_vip_nonvip_tease", "1")
g_register_in_zp_extra = register_cvar("zp_vip_register_in_zp_extra", "1")
g_menu_close = register_cvar("zp_vip_menu_close", "1")
new temp[31]
formatex(temp, 30, "%L", LANG_SERVER, "VIP_EXTRA_NAME")
if(get_pcvar_num(g_register_in_zp_extra)) g_zp_extra_item_number = zp_register_extra_item(temp, 0, 0)
g_extra_item_selected = CreateMultiForward("zv_extra_item_selected", ET_CONTINUE, FP_CELL, FP_CELL)
#endif
register_clcmd("say /vips", "print_adminlist")
register_clcmd("say /vip", "ShowMotd")
}
public plugin_cfg()
{
new directory[31]
get_configsdir(directory, 30)
server_cmd("exec %s/zm_vip.cfg", directory)
}
public chache_cvars() {
static string[5]
get_pcvar_string(g_allow_jump, string, charsmax(string))
g_bit = read_flags(string)
chache_g_jumps = get_pcvar_num(g_jumps)
static hours[6], hour1s[3], hour2s[3], hour1, hour2, h, m, s
get_pcvar_string(g_happy_hour, hours, charsmax(hours))
if(equal(hours, "off")) {happy_hour_on = false; return; }
strtok(hours, hour1s, charsmax(hour1s), hour2s, charsmax(hour2s), '-')
hour1 = str_to_num(hour1s)
hour2 = str_to_num(hour2s)
time(h, m, s)
if(hour1 <= h <= hour2) happy_hour_on = true
else happy_hour_on = false
}
#if MODE & (1<<1) || MODE & (1<<0)
public plugin_natives() {
#if MODE & (1<<1)
register_native("zv_register_extra_item", "native_zv_register_extra_item", 1)
#endif
#if MODE & (1<<0)
register_native("zv_get_user_flags", "native_zv_get_user_flags", 1)
#endif
}
#endif
public FwdHamPlayerSpawnPost(id) {
if(!is_user_alive(id)) return HAM_IGNORED;
#if MODE & (1<<0)
if(!(g_user_privileges[id] & FLAG_A))
#else
if(!(get_user_flags(id) & VIPACCES))
#endif
return PLUGIN_HANDLED;
if(pev(id, pev_armorvalue) < get_pcvar_num(g_armor))
set_pev(id, pev_armorvalue, float(get_pcvar_num(g_armor)))
return HAM_IGNORED;
}
public fw_PlayerKilled_Post(victim, attacker) {
#if MODE & (1<<0)
if(1 <= attacker <= maxplayers && g_user_privileges[attacker] & FLAG_A) {
#else
if(1 <= attacker <= maxplayers && get_user_flags(attacker) & VIPACCES) {
#endif
if(is_user_alive(attacker) && zp_get_user_zombie(attacker) && !(zp_get_user_nemesis(attacker) && get_pcvar_num(g_nemhealth))) set_user_health(attacker, (get_user_health(attacker) + get_pcvar_num(g_infecthealth)))
zp_set_user_ammo_packs(attacker, zp_get_user_ammo_packs(attacker) + get_pcvar_num(g_killammo))
if(happy_hour_on) {
static frag, ammo
frag = get_pcvar_num(g_happy_hour_frag)
ammo = get_pcvar_num(g_happy_hour_ammo)
if(frag) set_user_frags(attacker, get_user_frags(attacker)+frag)
if(ammo) zp_set_user_ammo_packs(attacker, zp_get_user_ammo_packs(attacker)+ammo)
}
}
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) {
if(victim == attacker)
return HAM_IGNORED
if(damage_type & DMG_HEGRENADE)
return HAM_IGNORED
#if MODE & (1<<0)
if(g_user_privileges[victim] & FLAG_A) {
#else
if(get_user_flags(victim) & VIPACCES) {
#endif
if(damage_type & DMG_FALL && get_pcvar_num(g_fall_damage))
return HAM_SUPERCEDE;
}
if(!is_user_connected(attacker))
return HAM_IGNORED
if(zp_get_user_zombie(attacker) || zp_get_user_survivor(attacker))
return HAM_IGNORED
#if MODE & (1<<0)
if(g_user_privileges[attacker] & FLAG_D) {
#else
if(get_user_flags(attacker) & VIPACCES) {
#endif
damage *= get_pcvar_float(g_damage_increase)
SetHamParamFloat(4, damage)
}
#if MODE & (1<<0)
if(g_user_privileges[attacker] & FLAG_D) {
#else
if(get_user_flags(attacker) & VIPACCES) {
#endif
if(get_pcvar_num(g_damage_reward) > 0) {
g_damage[attacker]+=damage
if(g_damage[attacker] > get_pcvar_float(g_damage_reward)) {
zp_set_user_ammo_packs(attacker, zp_get_user_ammo_packs(attacker)+1)
g_damage[attacker] -= get_pcvar_float(g_damage_reward)
}
}
}
return HAM_IGNORED
}
public zp_user_infected_post(id, infector, nemesis) {
setVip()
if(!(1<=infector<=maxplayers)) return;
#if MODE & (1<<0)
if(g_user_privileges[infector] & FLAG_A) {
#else
if(get_user_flags(infector) & VIPACCES) {
#endif
if(is_user_alive(infector)) set_user_health(infector, (get_user_health(infector) + get_pcvar_num(g_infecthealth)))
zp_set_user_ammo_packs(infector, zp_get_user_ammo_packs(infector) + get_pcvar_num(g_infectammo))
if(happy_hour_on) {
static frag, ammo
frag = get_pcvar_num(g_happy_hour_frag)
ammo = get_pcvar_num(g_happy_hour_ammo)
if(frag) set_user_frags(infector, get_user_frags(infector)+frag)
if(ammo) zp_set_user_ammo_packs(infector, zp_get_user_ammo_packs(infector)+ammo)
}
}
}
public client_connect(id) {
jumpnum[id] = 0
g_damage[id] = 0.0
dojump[id] = false
#if MODE & (1<<0)
set_flags(id)
if(get_pcvar_num(g_show_vips) == 1 && g_user_privileges[id] & FLAG_A) {
#else
if(get_pcvar_num(g_show_vips) == 1 && get_user_flags(id) & VIPACCES) {
#endif
new name[100]
get_user_name(id, name, 100)
client_printcolor(0, "/g%L", LANG_PLAYER, "VIP_CONNECTED", name)
}
#if MODE & (1<<0)
else {
static hours[6], hour1s[3], hour2s[3], hour1, hour2, h, m, s
get_pcvar_string(g_hour, hours, charsmax(hours))
if(equal(hours, "off")) return;
strtok(hours, hour1s, charsmax(hour1s), hour2s, charsmax(hour2s), '-')
hour1 = str_to_num(hour1s)
hour2 = str_to_num(hour2s)
time(h, m, s)
if(hour1 <= h <= hour2) {
new fflags[10]
get_pcvar_string(g_hour_flags, fflags, charsmax(fflags))
g_user_privileges[id] = read_flags(fflags)
}
}
#endif
}
#if MODE & (1<<1)
public zp_extra_item_selected(id, item_id)
if(item_id == g_zp_extra_item_number)
menu_open(id)
public menu_open(id) {
#if MODE & (1<<0)
if(g_user_privileges[id] & FLAG_E)
vip_menu(id)
#else
if(get_user_flags(id) & VIPACCES)
vip_menu(id)
#endif
#if MODE & (1<<0)
else if(get_pcvar_num(g_vip_cost_ammo) != 0)
get_pcvar_num(g_nonvip_tease) ? vip_menu(id) : buy_meniu(id)
#endif
else client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "NOT_A_VIP")
return ZP_PLUGIN_HANDLED
}
public vip_menu(id)
{
if(g_registered_items_count == 0) {
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "OFF")
return;
}
new holder[150], menu
formatex(holder, charsmax(holder), "\r%L", id, "MENU_TOP")
menu = menu_create(holder, "vip_menu_handler")
new i, team_check, num[3], ammo_packs, check
check = 0
ammo_packs = zp_get_user_ammo_packs(id)
switch(zp_get_user_zombie(id)) {
case 0: {
if(zp_get_user_survivor(id)) team_check = ZP_TEAM_SURVIVOR
else team_check = ZP_TEAM_HUMAN
}
case 1: {
if(zp_get_user_nemesis(id)) team_check = ZP_TEAM_NEMESIS
else team_check = ZP_TEAM_ZOMBIE
}
}
if(zp_get_user_zombie(id) && !zp_get_user_nemesis(id)) team_check |= FLAG_A
else if(!zp_get_user_zombie(id)) team_check |= FLAG_B
else if(zp_get_user_nemesis(id)) team_check |= FLAG_C
else if(zp_get_user_survivor(id)) team_check |= FLAG_D
g_team[id] = team_check
for(i=0; i < g_registered_items_count; i++) {
ArrayGetArray(items_database, i, extra_items)
if(extra_items[i_team] == 0 || g_team[id] & extra_items[i_team]) {
formatex(holder, charsmax(holder), "%s \r[%s] %s[%d %L]", extra_items[i_name], extra_items[i_description], ammo_packs < extra_items[i_cost] ? "\r" : "\y", extra_items[i_cost], id, "AMMO")
formatex(num, 2, "%d", i)
menu_additem(menu, holder, num, 0)
check++
}
}
if(check == 0) {
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "NO_ITEMS")
return;
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
formatex(holder, charsmax(holder), "%L", id, "NEXT")
menu_setprop(menu, MPROP_NEXTNAME, holder)
formatex(holder, charsmax(holder), "%L", id, "BACK")
menu_setprop(menu, MPROP_BACKNAME, holder)
formatex(holder, charsmax(holder), "%L", id, "EXIT")
menu_setprop(menu, MPROP_EXITNAME, holder)
menu_display(id, menu, 0)
}
public vip_menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
#if MODE & (1<<0)
if(get_pcvar_num(g_nonvip_tease) && !(g_user_privileges[id] & FLAG_A)) {
#if MODE & (1<<0)
buy_meniu(id)
#else
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "NOT_A_VIP")
#endif
menu_destroy(menu)
return PLUGIN_HANDLED;
}
#else
if(get_pcvar_num(g_nonvip_tease) && !(get_user_flags(id) & VIPACCES)) {
#if MODE & (1<<0)
buy_meniu(id)
#else
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "NOT_A_VIP")
#endif
menu_destroy(menu)
return PLUGIN_HANDLED;
}
#endif
new team_check
switch(zp_get_user_zombie(id)) {
case 0: {
if(zp_get_user_survivor(id)) team_check = ZP_TEAM_SURVIVOR
else team_check = ZP_TEAM_HUMAN
}
case 1: {
if(zp_get_user_nemesis(id)) team_check = ZP_TEAM_NEMESIS
else team_check = ZP_TEAM_ZOMBIE
}
}
if(g_team[id] != team_check) {
menu_destroy(menu)
vip_menu(id)
return PLUGIN_HANDLED;
}
new data[6], iName[64], item_id, ammo_packs
new aaccess, callback
menu_item_getinfo(menu, item, aaccess, data,5, iName, 63, callback)
item_id = str_to_num(data)
ammo_packs = zp_get_user_ammo_packs(id)
ArrayGetArray(items_database, item_id, extra_items)
if(ammo_packs >= extra_items[i_cost]) zp_set_user_ammo_packs(id, ammo_packs - extra_items[i_cost])
else {
client_printcolor(id, "/g%s %L", CHAT_PREFIX, id, "MISSING_AMMO", extra_items[i_cost]-ammo_packs)
if(g_menu_close) menu_destroy(menu)
else vip_menu(id)
return PLUGIN_HANDLED
}
item_id++
ExecuteForward(g_extra_item_selected, g_forward_return, id, item_id)
if (g_forward_return >= ZV_PLUGIN_HANDLED)
zp_set_user_ammo_packs(id, ammo_packs)
if(!g_menu_close) vip_menu(id)
menu_destroy(menu)
return PLUGIN_HANDLED
}
#endif
#if MODE & (1<<0) && MODE & (1<<1)
public buy_meniu(id)
{
new holder[150], menu
formatex(holder, charsmax(holder), "\r%L", id, "BUY_MENU_TOP", get_pcvar_num(g_vip_cost_ammo), get_pcvar_num(g_vip_buy_time))
menu = menu_create(holder, "buy_menu_handler")
new callback = menu_makecallback("_menu_callback")
formatex(holder, charsmax(holder), "%L", id, "BUY_MENU_TYPE1")
menu_additem(menu, holder)
formatex(holder, charsmax(holder), "%L", id, "BUY_MENU_TYPE2")
menu_additem(menu, holder, _, _, callback)
formatex(holder, charsmax(holder), "%L", id, "BUY_MENU_TYPE3")
menu_additem(menu, holder)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
formatex(holder, charsmax(holder), "%L", id, "EXIT")
menu_setprop(menu, MPROP_EXITNAME, holder)
menu_display(id, menu, 0)
}
public buy_menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new ammo_packs = zp_get_user_ammo_packs(id)
if(item > 0) {
if(ammo_packs >= get_pcvar_num(g_vip_cost_ammo)) {
amx_tempadmin(id, item)
zp_set_user_ammo_packs(id, ammo_packs - get_pcvar_num(g_vip_cost_ammo))
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "BOUGHT_VIP", get_pcvar_num(g_vip_buy_time))
}
else client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "MISSING_AMMO", get_pcvar_num(g_vip_cost_ammo)-ammo_packs)
}
else {
nick_buy_meniu(id)
return PLUGIN_HANDLED
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public nick_buy_meniu(id)
{
new buttons_string[16], menu_string[151], menu_item[81], menu, client_password[20]
get_user_info(id, amx_password_field_string, client_password, charsmax(client_password))
formatex(menu_string, 150, "\r%L", id, "NICK_BUY_MENU_TOP", client_password)
menu = menu_create(menu_string, "nick_buy_menu_handler")
formatex(menu_item, 80, "%L", id, "NICK_BUY_MENU_TYPE1")
menu_additem(menu, menu_item)
formatex(menu_item, 80, "%L", id, "NICK_BUY_MENU_TYPE2")
menu_additem(menu, menu_item)
formatex(menu_item, 80, "%L", id, "NICK_BUY_MENU_TYPE3", get_pcvar_num(g_vip_cost_ammo) ,get_pcvar_num(g_vip_buy_time))
menu_additem(menu, menu_item)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
formatex(buttons_string, 15, "%L", id, "BACK")
menu_setprop(menu, MPROP_EXITNAME, buttons_string)
menu_display(id, menu, 0)
}
public nick_buy_menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
buy_meniu(id)
return PLUGIN_HANDLED
}
switch(item) {
case 0: {
generate_password(id)
set_task(0.2, "menu_delay", id)
}
case 1: nick_buy_meniu_sec(id)
case 2: {
new ammo_packs = zp_get_user_ammo_packs(id)
if(ammo_packs >= get_pcvar_num(g_vip_cost_ammo)) {
amx_tempadmin(id, 0)
zp_set_user_ammo_packs(id, ammo_packs - get_pcvar_num(g_vip_cost_ammo))
client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "BOUGHT_VIP", get_pcvar_num(g_vip_buy_time))
}
else client_printcolor(id, "/g%s /y%L", CHAT_PREFIX, id, "MISSING_AMMO", get_pcvar_num(g_vip_cost_ammo)-ammo_packs)
menu_destroy(menu)
return PLUGIN_HANDLED
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public nick_buy_meniu_sec(id)
{
new holder[150], menu
formatex(holder, charsmax(holder), "\r%L", id, "NICK_BUY_MENU_SEC_TOP")
menu = menu_create(holder, "nick_buy_menu_sec_handler")
formatex(holder, charsmax(holder), "%L", id, "BACK")
menu_additem(menu, holder)
menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
menu_display(id, menu, 0)
}
public nick_buy_menu_sec_handler(id, menu, item)
{
nick_buy_meniu(id)
menu_destroy(menu)
return PLUGIN_HANDLED;
}
public _menu_callback(id, menu, item) {
if(item == 1) {
new authid[30]
get_user_authid(id, authid, charsmax(authid))
if(equal(authid, "STEAM_0", 7)) return ITEM_ENABLED
else return ITEM_DISABLED
}
return ITEM_ENABLED
}
public menu_delay(id) nick_buy_meniu(id)
#endif
public message_cur_weapon(msg_id, msg_dest, msg_entity)
{
if (!get_pcvar_num(g_unlimited_clip)) return
#if MODE & (1<<0)
if (!(g_user_privileges[msg_entity] & FLAG_C)) return
#else
if (!(get_user_flags(msg_entity) & VIPACCES)) return
#endif
if (!is_user_alive(msg_entity) || get_msg_arg_int(1) != 1) return
static weapon, clip
weapon = get_msg_arg_int(2)
clip = get_msg_arg_int(3)
if (MAXCLIP[weapon] > 2)
{
set_msg_arg_int(3, get_msg_argtype(3), MAXCLIP[weapon])
if (clip < 2)
{
static wname[32], weapon_ent
get_weaponname(weapon, wname, sizeof wname - 1)
weapon_ent = find_ent_by_owner(-1, wname, msg_entity)
fm_set_weapon_ammo(weapon_ent, MAXCLIP[weapon])
}
}
}
public HUDReset()
setVip()
public setVip()
{
new players[32], pNum
get_players(players, pNum, "a")
for (new i = 0; i < pNum; i++)
{
new id = players[i]
#if MODE & (1<<0)
if (g_user_privileges[id] & FLAG_A)
#else
if (get_user_flags(id) & VIPACCES)
#endif
{
message_begin(MSG_ALL, get_user_msgid("ScoreAttrib"))
write_byte(id)
write_byte(4)
message_end()
}
}
return PLUGIN_HANDLED
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
for(id = 1 ; id <= maxplayers ; id++)
if(is_user_connected(id))
#if MODE & (1<<0)
if(g_user_privileges[id] & FLAG_A)
#else
if(get_user_flags(id) & VIPACCES)
#endif
get_user_name(id, adminnames[count++], 31)
len = format(message, 255, "%L ", id, "VIP_STATUS")
if(count > 0) {
for(x = 0 ; x < count ; x++) {
len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
if(len > 96 ) {
client_printcolor(user, "/g%s", message)
len = format(message, 255, "")
}
}
client_printcolor(user, "/g%s", message)
}
else {
len += format(message[len], 255-len, "%L ", id, "VIP_STATUS_N")
client_printcolor(user, "/g%s", message)
}
get_cvar_string("amx_contactinfo", contact, 63)
if(contact[0]) {
format(contactinfo, 111, "%L ", id, "VIP_STATUS_CON", contact)
client_printcolor(user, "/g%s", contactinfo)
}
}
public client_disconnect(id)
{
jumpnum[id] = 0
g_damage[id] = 0.0
dojump[id] = false
}
public client_PreThink(id)
{
#if MODE & (1<<0)
if(!is_user_alive(id) || !g_jumps || (!(g_user_privileges[id] & FLAG_B))) return PLUGIN_CONTINUE
#else
if(!is_user_alive(id) || !g_jumps || (!(get_user_flags(id) & MJACCES))) return PLUGIN_CONTINUE
#endif
static nbut, obut, fflags
nbut= get_user_button(id)
obut = get_user_oldbutton(id)
fflags = get_entity_flags(id)
if((nbut & IN_JUMP) && !(fflags & FL_ONGROUND) && !(obut & IN_JUMP))
{
if(jumpnum[id] < chache_g_jumps &&
((g_bit & FLAG_D && zp_get_user_nemesis(id)) ||
(g_bit & FLAG_C && zp_get_user_survivor(id)) ||
(g_bit & FLAG_A && !zp_get_user_zombie(id)) ||
(g_bit & FLAG_B && zp_get_user_zombie(id) && !zp_get_user_nemesis(id))))
{
dojump[id] = true
jumpnum[id]++
return PLUGIN_CONTINUE
}
}
if((nbut & IN_JUMP) && (fflags & FL_ONGROUND))
{
jumpnum[id] = 0
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public client_PostThink(id)
{
#if MODE & (1<<0)
if(!is_user_alive(id) || !get_pcvar_num(g_jumps) || (!(g_user_privileges[id] & FLAG_B))) return PLUGIN_CONTINUE
#else
if(!is_user_alive(id) || !get_pcvar_num(g_jumps) || (!(get_user_flags(id) & MJACCES))) return PLUGIN_CONTINUE
#endif
if(dojump[id] == true)
{
static Float:velocity[3]
entity_get_vector(id,EV_VEC_velocity,velocity)
velocity[2] = random_float(265.0,285.0)
entity_set_vector(id,EV_VEC_velocity,velocity)
dojump[id] = false
return PLUGIN_CONTINUE
}
return PLUGIN_CONTINUE
}
public ShowMotd(id)
show_motd(id, "vip.txt")
#if MODE & (1<<0)
public reload_vips() {
if(database_holder) ArrayDestroy(database_holder)
database_holder = ArrayCreate(database_items)
new configsDir[64]
get_configsdir(configsDir, 63)
format(configsDir, 63, "%s/vips.ini", configsDir)
new File=fopen(configsDir,"r");
if (File)
{
static Text[512], Flags[32], AuthData[50], Privileges_Flags[32], Password[50]
while (!feof(File))
{
fgets(File,Text,sizeof(Text)-1);
trim(Text);
// comment
if (Text[0]==';')
{
continue;
}
Flags[0]=0;
AuthData[0]=0;
Privileges_Flags[0]=0;
Password[0]=0;
// not enough parameters
if (parse(Text,AuthData,sizeof(AuthData)-1,Password,sizeof(Password)-1,Privileges_Flags,sizeof(Privileges_Flags)-1,Flags,sizeof(Flags)-1) < 2)
{
continue;
}
vips_database[auth] = AuthData
vips_database[password] = Password
vips_database[accessflags] = read_flags(Privileges_Flags)
vips_database[flags] = read_flags(Flags)
ArrayPushArray(database_holder, vips_database)
}
fclose(File);
}
else log_amx("Error: vips.ini file doesn't exist")
}
#endif
#if MODE & (1<<0) && MODE & (1<<1)
public check_date()
{
new holder[20]
new y, m ,d
date(y, m, d)
format(holder, charsmax(holder), "m%dd%dy%d", m, d, y)
new configdir[200]
get_configsdir(configdir,199)
new configfile1[200]
format(configfile1,199,"%s/vips.ini",configdir)
new text[512], len
new pnum = file_size(configfile1,1)
for(new i = 1; i < pnum; i++)
{
read_file(configfile1, i, text, 511, len)
if ( contain(text, holder) != -1 )
{
DeleteLine(configfile1, i)
}
}
return PLUGIN_HANDLED
}
public amx_tempadmin(id, type)
{
new authid[31], ip[31], name[51], client_password[20], p_flags[21], sdate[20]
get_pcvar_string(g_vip_buy_flags, p_flags, charsmax(p_flags))
get_user_authid(id, authid, charsmax(authid))
get_user_ip(id, ip, charsmax(ip), 1)
get_user_name(id, name, charsmax(name))
get_user_info(id, amx_password_field_string, client_password, charsmax(client_password))
get_date(get_pcvar_num(g_vip_buy_time), sdate, charsmax(sdate))
new holder[200]
switch(type) {
case 0: formatex(holder, charsmax(holder), "^"%s^" ^"%s^" ^"%s^" ^"b^"; Exp: %s", name, client_password, p_flags, sdate)
case 1: formatex(holder, charsmax(holder), "^"%s^" ^"^" ^"%s^" ^"ce^"; Exp: %s", authid, p_flags, sdate)
case 2: formatex(holder, charsmax(holder), "^"%s^" ^"^" ^"%s^" ^"de^"; Exp: %s", ip, p_flags, sdate)
}
new configdir[200]
get_configsdir(configdir, 199)
new configfile1[200]
format(configfile1,199,"%s/vips.ini",configdir)
write_file(configfile1, holder, -1)
server_cmd("amx_reloadvips")
set_task(1.0, "set_flags", id)
}
DeleteLine( const szFilename[ ], const iLine )
{
new iFile = fopen( szFilename, "rt" );
if( !iFile )
{
return;
}
static const szTempFilename[ ] = "delete_line.txt";
new iTempFile = fopen( szTempFilename, "wt" );
new szData[ 256 ], iLineCount, bool:bReplaced = false;
while( !feof( iFile ) )
{
fgets( iFile, szData, 255 );
if( iLineCount++ == iLine )
{
bReplaced = true;
}
else
{
fputs( iTempFile, szData );
}
}
fclose( iFile );
fclose( iTempFile );
if( bReplaced )
{
delete_file( szFilename );
while( !rename_file( szTempFilename, szFilename, 1 ) ) { }
}
else
{
delete_file( szTempFilename );
}
}
stock get_date(days, string[], chars) {
new y, m, d
date(y, m ,d)
d+=days
new go = true
while(go) {
switch(m) {
case 1,3, 5, 7, 8, 10: {
if(d>31) { d=d-31; m++; }
else go = false
}
case 2: {
if(d>28) { d=d-28; m++; }
else go = false
}
case 4, 6, 9, 11: {
if(d>30) { d=d-30; m++; }
else go = false
}
case 12: {
if(d>31) { d=d-31; y++; m=1; }
else go = false
}
}
}
formatex(string, chars, "m%dd%dy%d", m, d ,y)
}
#endif
stock client_printcolor(id, const message[], any:...)
{
static buffer[512], argscount
argscount = numargs()
if (!id) {
static players[32], num, player, i, i2
get_players(players, num , "ch")
for (i = 0; i < num; i++) {
player = players[i]
static changed[5], changedcount
changedcount = 0
for (i2 = 2; i2 < argscount; i2++)
{
if (getarg(i2) == LANG_PLAYER)
{
setarg(i2, 0, player)
changed[changedcount] = i2
changedcount++
}
}
vformat(buffer, charsmax(buffer), message, 3)
replace_all(buffer, charsmax(buffer), "/g", "^4")
replace_all(buffer, charsmax(buffer), "/y", "^1")
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, player)
write_byte(player)
write_string(buffer)
message_end()
for (i2 = 0; i2 < changedcount; i2++)
setarg(changed[i2], 0, LANG_PLAYER)
}
}
else {
vformat(buffer, charsmax(buffer), message, 3)
replace_all(buffer, charsmax(buffer), "/g", "^4")
replace_all(buffer, charsmax(buffer), "/y", "^1")
message_begin(MSG_ONE_UNRELIABLE, g_msgSayText, _, id)
write_byte(id)
write_string(buffer)
message_end()
}
}
stock fm_find_ent_by_owner(entity, const classname[], owner)
{
while ((entity = engfunc(EngFunc_FindEntityByString, entity, "classname", classname)) && pev(entity, pev_owner) != owner) {}
return entity;
}
stock fm_set_weapon_ammo(entity, amount)
{
set_pdata_int(entity, OFFSET_CLIPAMMO, amount, OFFSET_LINUX_WEAPONS);
}
#if MODE & (1<<0)
public set_flags(id) {
static authid[31], ip[31], name[51], index, client_password[30], size, log_flags[11]
get_user_authid(id, authid, 30)
get_user_ip(id, ip, 30, 1)
get_user_name(id, name, 50)
get_user_info(id, amx_password_field_string, client_password, charsmax(client_password))
g_user_privileges[id] = 0
size = ArraySize(database_holder)
for(index=0; index < size ; index++) {
ArrayGetArray(database_holder, index, vips_database)
if(vips_database[flags] & FLAG_D) {
if(equal(ip, vips_database[auth])) {
if(!(vips_database[flags] & FLAG_E)) {
if(equal(client_password, vips_database[password]))
g_user_privileges[id] = vips_database[accessflags]
else if(vips_database[flags] & FLAG_A) {
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "INV_PAS")
break
}
}
else g_user_privileges[id] = vips_database[accessflags]
get_flags(vips_database[accessflags], log_flags, 10)
log_amx("%L",LANG_PLAYER, "AUTHORISED", name, authid, ip, log_flags)
break
}
}
else if(vips_database[flags] & FLAG_C) {
if(equal(authid, vips_database[auth])) {
if(!(vips_database[flags] & FLAG_E)) {
if(equal(client_password, vips_database[password]))
g_user_privileges[id] = vips_database[accessflags]
else if(vips_database[flags] & FLAG_A) {
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "INV_PAS")
break
}
}
else g_user_privileges[id] = vips_database[accessflags]
get_flags(vips_database[accessflags], log_flags, 10)
log_amx("%L",LANG_PLAYER, "AUTHORISED", name, authid, ip, log_flags)
break
}
}
else {
if(vips_database[flags] & FLAG_K) {
if((vips_database[flags] & FLAG_B && contain(name, vips_database[auth]) != -1) || equal(name, vips_database[auth])) {
if(!(vips_database[flags] & FLAG_E)) {
if(equal(client_password, vips_database[password]))
g_user_privileges[id] = vips_database[accessflags]
else if(vips_database[flags] & FLAG_A) {
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "INV_PAS")
break
}
}
else g_user_privileges[id] = vips_database[accessflags]
get_flags(vips_database[accessflags], log_flags, 10)
log_amx("%L",LANG_PLAYER, "AUTHORISED", name, authid, ip, log_flags)
break
}
}
else {
if((vips_database[flags] & FLAG_B && containi(name, vips_database[auth]) != -1) || equali(name, vips_database[auth])) {
if(!(vips_database[flags] & FLAG_E)) {
if(equal(client_password, vips_database[password]))
g_user_privileges[id] = vips_database[accessflags]
else if(vips_database[flags] & FLAG_A) {
server_cmd("kick #%d ^"%L^"", get_user_userid(id), id, "INV_PAS")
break
}
}
else g_user_privileges[id] = vips_database[accessflags]
get_flags(vips_database[accessflags], log_flags, 10)
log_amx("%L",LANG_PLAYER, "AUTHORISED", name, authid, ip, log_flags)
break
}
}
}
}
}
#endif
#if MODE & (1<<0) && MODE & (1<<1)
stock generate_password(id) {
new password_holder[30]
formatex(password_holder, charsmax(password_holder), "%d%d%d%d%d", random(10), random(10), random(10), random(10), random(10))
client_cmd(id, "setinfo %s %s", amx_password_field_string, password_holder)
}
#endif
#if MODE & (1<<0)
public native_zv_get_user_flags(id)
return g_user_privileges[id]
#endif
#if MODE & (1<<1)
public native_zv_register_extra_item(const item_name[], const item_discription[], item_cost, item_team)
{
if(!items_database) items_database = ArrayCreate(items)
param_convert(1)
param_convert(2)
copy(extra_items[i_name], 30, item_name)
copy(extra_items[i_description], 30, item_discription)
extra_items[i_cost] = item_cost
extra_items[i_team] = item_team
ArrayPushArray(items_database, extra_items)
g_registered_items_count++
return g_registered_items_count
}
public plugin_end() if(items_database) ArrayDestroy(items_database)
#endif
- Breakdown
- Liitus : 15/02/2014
Postitusi : 3559
Eesti keel uppus lompi ära?
- Heaven123Juunior
- Liitus : 16/01/2014
Postitusi : 11
ma olen paha tean eesti keelt
- Kuulisalv.Juunior
- Liitus : 26/01/2014
Postitusi : 24
Omfg, kuule õpi eesti keel selgeks, siis tule tagasi siis võin sulle midagi öelda!
- Heaven123Juunior
- Liitus : 16/01/2014
Postitusi : 11
I need help with the plugin ,to put only vip model for Vips
how to make that rhough the users.ini add vip priveleges and not though vips.ini
hel please sort it out
in many thanks in advance.
how to make that rhough the users.ini add vip priveleges and not though vips.ini
hel please sort it out
in many thanks in advance.
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Flage loeb ta vastavalt sellele reale:
Skinide asjast ei saanud eriti aru, proovi uuesti seletada.
- Kood:
format(configsDir, 63, "%s/vips.ini", configsDir)
Skinide asjast ei saanud eriti aru, proovi uuesti seletada.
- Heaven123Juunior
- Liitus : 16/01/2014
Postitusi : 11
how to make a separate VIP model for Vips?
how to make a separate Admin Model for Admins?
how to make a separate Admin Model for Admins?
- Heaven123Juunior
- Liitus : 16/01/2014
Postitusi : 11
need to change the flag zm _vip.sma?
what flag , show plz me
what flag , show plz me
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
I will give you an example for different models :
I used:
ADMIN_RESERVATION //Flag "b" for VIP
ADMIN_KICK //Flag "c" for Admin
You have to change model folders.
zm_vip.sma flag change:
- Kood:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
public plugin_init() {
register_plugin("VIP/Admin Skin", "1.0", "Heaven123")
register_event("ResetHUD", "resetModel", "b")
return PLUGIN_CONTINUE
}
public plugin_precache() {
precache_model("models/player/admin/admin.mdl")
precache_model("models/player/vip/vip.mdl")
return PLUGIN_CONTINUE
}
public resetModel(id, level, cid) {
if (get_user_flags(id) & ADMIN_KICK) {
cs_set_user_model(id, "admin")
}
else if (get_user_flags(id) & ADMIN_RESERVATION) {
cs_set_user_model(id, "vip")
}
else {
cs_reset_user_model(id)
}
}
I used:
ADMIN_RESERVATION //Flag "b" for VIP
ADMIN_KICK //Flag "c" for Admin
You have to change model folders.
zm_vip.sma flag change:
- Kood:
#define VIPACCES ADMIN_LEVEL_H
#define MJACCES ADMIN_LEVEL_H
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