No Awp
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- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Tere Tonight kas sa oskad teha selist plugina mis keelab ära awp aga seal plugina sees on kirjas et de_dust2_long jne et lisad ise mapi sinna siis seal mapis on awp no muide peab hakkama plugina keelama mis mapis ei toimiks jne oleks vähe lihtsam.
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
- Kood:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < hamsandwich >
#include < colorchat >
const VipFlags = ADMIN_LEVEL_H;
enum {
SCOREATTRIB_ARG_PLAYERID = 1,
SCOREATTRIB_ARG_FLAGS
};
enum ( <<= 1 ) {
SCOREATTRIB_FLAG_NONE = 0,
SCOREATTRIB_FLAG_DEAD = 1,
SCOREATTRIB_FLAG_BOMB,
SCOREATTRIB_FLAG_VIP
};
new iRound;
new iEnable;
new iHudMsg;
new iMoney_Hs;
new iMoney_Kill;
new iHp_Max;
new iHp_Hs;
new iHp_Kill;
new iKontroll;
new const g_maps[][] =
{
"mapinimi",
"mapinimi",
"mapinimi"
}
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
public plugin_init( ) {
register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" );
register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_C" );
register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_w" );
register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" );
register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" );
RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 );
register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" );
register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" );
register_clcmd( "say /vips" , "ShowVips" );
register_clcmd( "say_team /vips" , "ShowVips" );
set_task( 10.0, "Kontroll" );
iEnable = register_cvar( "amx_give_weapons" , "1" );
iMoney_Hs = register_cvar( "amx_money_hs" , "800" );
iMoney_Kill = register_cvar( "amx_money_kill" , "500" );
iHp_Max = register_cvar( "amx_hp_max" , "100" );
iHp_Hs = register_cvar( "amx_hp_hs" , "30" );
iHp_Kill = register_cvar( "amx_hp_kill" , "15" );
iKontroll = register_cvar( "amx_kontroll" , "0" );
iHudMsg = CreateHudSyncObj( );
}
public RoundRestart( )
iRound = 0;
public NewRound( )
iRound++;
public MessageScoreAttrib( iMsgId , iDest , iReceiver ) {
new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );
if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT )
set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP );
}
public PlayerSpawned( id ) {
if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) {
give_item( id , "weapon_hegrenade" );
give_item( id , "weapon_flashbang" );
give_item( id , "weapon_smokegrenade" );
cs_set_user_bpammo( id , CSW_FLASHBANG , 2 );
cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM );
if( cs_get_user_team( id ) == CS_TEAM_CT )
cs_set_user_defuse( id , 1 );
if( iRound == 1 )
SecondaryMenu( id );
else
PrimaryMenu( id );
}
}
public Kontroll() {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
set_pcvar_num( iKontroll , 1 );
}
else {
set_pcvar_num( iKontroll , 0 );
}
}
}
public PrimaryMenu( id ) {
new menu = menu_create( "Vali Relv:" , "PrimaryHandler" );
menu_additem( menu , "M4A1" , "1" , 0 );
menu_additem( menu , "AK47" , "2" , 0 );
if( ( iRound % 3 ) == 1 && (get_pcvar_num(iKontroll) == 1) ) {
menu_additem( menu , "AWP" , "3" , 0 );}
menu_additem( menu , "Secondary" , "4" , 0 );
menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
menu_display( id , menu , 0 );
}
public PrimaryHandler( id , menu , item) {
if( item == MENU_EXIT ) {
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[6] , iName[64];
new access , callback;
menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
new key = str_to_num( data );
switch( key ) {
case 1: {
DropWeapons( id , 1 );
give_item( id , "weapon_m4a1" );
cs_set_user_bpammo( id , CSW_M4A1 , 90 );
SecondaryMenu( id );
}
case 2: {
DropWeapons( id , 1 );
give_item( id , "weapon_ak47" );
cs_set_user_bpammo( id , CSW_AK47 , 90 );
SecondaryMenu( id );
}
case 3: {
DropWeapons( id , 1 );
give_item( id , "weapon_awp" );
cs_set_user_bpammo( id , CSW_AWP , 30 );
SecondaryMenu( id );
}
case 4: {
SecondaryMenu( id );
}
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
public SecondaryMenu( id ) {
new menu = menu_create( "Vali Relv:" , "SecondaryHandler" );
menu_additem( menu , "USP" , "1" , 0 );
menu_additem( menu , "GLOCK" , "2" , 0 );
menu_additem( menu , "DEAGLE" , "3" , 0 );
menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
menu_display( id , menu , 0 );
}
public SecondaryHandler( id , menu , item) {
if( item == MENU_EXIT ) {
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[6] , iName[64];
new access , callback;
menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
new key = str_to_num( data );
switch( key ) {
case 1: {
DropWeapons( id , 2 );
give_item( id , "weapon_usp" );
cs_set_user_bpammo( id , CSW_USP , 100 );
}
case 2: {
DropWeapons( id , 2 );
give_item( id , "weapon_glock18" );
cs_set_user_bpammo( id , CSW_GLOCK18 , 120 );
}
case 3: {
DropWeapons( id , 2 );
give_item( id , "weapon_deagle" );
cs_set_user_bpammo( id , CSW_DEAGLE , 35 );
}
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
stock DropWeapons( id , dropwhat ) {
static weapons[ 32 ] , num , i , weaponid;
num = 0;
get_user_weapons( id , weapons , num );
for( i = 0; i < num; i++ ) {
weaponid = weapons[ i ];
if( ( dropwhat == 1 && ( ( 1 << weaponid ) & PRIMARY_WEAPONS_BIT_SUM)) || ( dropwhat == 2 && ( ( 1 << weaponid ) & SECONDARY_WEAPONS_BIT_SUM ) ) ) {
static wname[ 32 ];
get_weaponname( weaponid , wname , charsmax( wname ) );
engclient_cmd( id , "drop" , wname );
}
}
}
public ShowDamage( id ) {
static iAttacker; iAttacker = get_user_attacker( id );
static iDamage; iDamage = read_data( 2 );
if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) {
set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 );
ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage );
}
}
public EventDeathMsg( ) {
new iKiller = read_data( 1 );
if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) {
new iMoney , iHealth , iHPMax , iHS;
iMoney = cs_get_user_money( iKiller );
iHealth = get_user_health( iKiller );
iHPMax = get_pcvar_num( iHp_Max );
iHS = read_data( 3 );
if( iMoney < 16000 )
cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) );
if( iHealth < iHPMax )
set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) );
}
}
public ShowVips( id ) {
new szMessage[256], adminnames[33][32];
new count, len;
for( new i=1; i <= get_playersnum( ); i++ )
if( is_user_connected( i ) )
if( get_user_flags( i ) & VipFlags )
get_user_name( i , adminnames[ count++ ] , 32 );
len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " );
if( count > 0 ) {
for( new x; x<count; x++ ) {
len += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x < ( count-1 ) ? "^1, ^3":"" );
if( len > 96 ){
ColorChat( id , RED , szMessage );
len = formatex( szMessage , 255 , "[ VIP ] " );
}
}
ColorChat( id , RED , szMessage );
} else {
len += format( szMessage[ len ] , 255-len , "Puudub" );
ColorChat( id , RED , szMessage );
}
return PLUGIN_HANDLED;
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Oi ma seletasin vähe valesti minu viga oleks vaja selist plugina mis keelab ära nägu üle üldse awp nägu ostmise jne aga ainult teatus mapides jne. Muide leijan küll selise plugina mis keelab ära awp. Aga siis on vaja teha map/plugins-awp_india.ini jne et see ei toimiks seles mapis jne. Aga hea oleks kui oleks plugina sisse kirjutatud et toimib ainult de_dust2_long näiteks
ja siis ülend mapides saab kasutada awp.
ja siis ülend mapides saab kasutada awp.
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Seda oleks lihtsam läbi restmenu teha. restmenu.amxx peab olema plugins.inis ka aktiveeritud. Pead mapi jaoks configu tegema (viide: https://wiki.alliedmods.net/Configuring_AMX_Mod_X#Map_Config_Files)
Näide:
amxmodx/configs/maps/de_dust2_long.cfg
Sisaldab: "amx_restrict on awp"
server.cfg'usse lisa:
mapchangecfgfile server.cfg
// Või siis anna selle no awp kood ning ma võin seda muuta veits.
Näide:
amxmodx/configs/maps/de_dust2_long.cfg
Sisaldab: "amx_restrict on awp"
server.cfg'usse lisa:
mapchangecfgfile server.cfg
// Või siis anna selle no awp kood ning ma võin seda muuta veits.
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
- Kood:
#include <amxmodx>
public check_awp(id) {
if (get_cvar_num("sv_noawp")!=1)
return PLUGIN_CONTINUE
new llama = read_data(0)
client_print(llama,print_center,"AWPs are not allowed.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
return PLUGIN_CONTINUE
}
public plugin_init(){
register_plugin("Drop Awp","0.2","SuicideDog")
register_event("WeapPickup","check_awp","b","1=18")
register_cvar("sv_noawp","1")
return PLUGIN_CONTINUE
}
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Ehk siis sa lisad mapid sinna, kus AWP on lubatud?
- Kood:
#include <amxmodx>
new iAwp
new const g_maps[][] =
{
"mapinimi",
"mapinimi",
"mapinimi"
}
public check_awp(id) {
if (get_cvar_num("sv_noawp")!=1)
return PLUGIN_CONTINUE
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
return PLUGIN_CONTINUE
}
public Kontroll() {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
set_pcvar_num(iAwp, 0)
}
else {
set_pcvar_num(iAwp, 1)
}
}
}
public plugin_init(){
register_plugin("Drop Awp","0.2","SuicideDog")
register_event("WeapPickup","check_awp","b","1=18")
iAwp = register_cvar("sv_noawp","1")
set_task(10.0, "Kontroll")
return PLUGIN_CONTINUE
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Nii Tänks.
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Ei toimi nii kui panen sinna mapid ei lase võtta awp ja kui võtad ära mapid ja paned ühe mapi siis ikka kõigis mapides ei lase võtta
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
- Kood:
#include <amxmodx>
new iAwp
new const g_maps[][] =
{
"mapinimi",
"mapinimi",
"mapinimi"
}
public plugin_init(){
register_plugin("Drop Awp","0.2","SuicideDog")
register_event("WeapPickup","check_awp","b","1=18")
iAwp = register_cvar("sv_noawp","1")
set_task(5.0, "Kontroll")
return PLUGIN_CONTINUE
}
public Kontroll() {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
set_pcvar_num(iAwp, 0)
}
else {
set_pcvar_num(iAwp, 1)
}
}
}
public check_awp(id) {
if (get_cvar_num("sv_noawp")==0)
return PLUGIN_CONTINUE
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
return PLUGIN_CONTINUE
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Kahjuks ei sa paned sinna de_dust2 mapi ja awp ei sa võtta ühesgi mapis
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Okei, sain veast aru vist. Proovi seda, peaks töötama:
- Kood:
#include <amxmodx>
new const g_maps[][] =
{
"mapinimi",
"mapinimi"
}
public plugin_init(){
register_plugin("Drop Awp","0.3","Faval")
register_event("WeapPickup","Kontroll","b","1=18")
return PLUGIN_CONTINUE
}
public Kontroll(id) {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
return PLUGIN_CONTINUE
}
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
return PLUGIN_CONTINUE
}
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Ma hetkel tegin nii amxmodx/configs/maps/de_dust2_long.cfg pole midagi hullu kui ei saagi plugina
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
aa ei näinud kii kohe testin seda plugina
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Toimib nüüd
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Warninguta:
- Kood:
#include <amxmodx>
new const g_maps[][] =
{
"mapinimi",
"mapinimi"
}
public plugin_init(){
register_plugin("Drop Awp","0.3","Faval")
register_event("WeapPickup","Kontroll","b","1=18")
return PLUGIN_CONTINUE
}
public Kontroll(id) {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
return PLUGIN_CONTINUE
}
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
return PLUGIN_CONTINUE
}
return PLUGIN_HANDLED
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Aitäh
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Probleem nii kui panen sinna
"de_inferno",
"de_dust2",
"mapsnimi"
Siin De_infernos laseb võtta awp aga de_dust2 ei lase enam
"de_inferno",
"de_dust2",
"mapsnimi"
Siin De_infernos laseb võtta awp aga de_dust2 ei lase enam
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Peast kahjuks ei oska öelda, milles viga on. Proovin ülesse leida, seni soovitan configu abi kasutada.
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Okei
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
- Kood:
#include <amxmodx>
new const g_maps[][] =
{
"de_inferno",
"de_dust2"
}
public plugin_init(){
register_plugin("Drop Awp","0.3","Faval")
register_event("WeapPickup","Kontroll","b","1=18")
}
public Kontroll(id) {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
continue
}
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
}
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Nüüd ei toimi ültse ehk ei lase awp võtta isegi enam esimeses mapis.
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
- Kood:
#include <amxmodx>
new const g_maps[][] =
{
"de_inferno",
"de_dust2"
}
public plugin_init(){
register_plugin("Drop Awp","0.3","Faval")
register_event("WeapPickup","Kontroll","b","1=18")
}
public Kontroll(id) {
new map[32]
get_mapname(map, charsmax(map))
for(new i=0;i< sizeof g_maps;i++)
{
if(equal(map, g_maps[i]))
{
break
}
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
}
}
Nüüd peaks korras olema.
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Ta lubab ikka anult ühes mapis ehk esimeses mis seal kirjas ehk "de_inferno", aga "de_dust2" ei luba enam awp
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
- Kood:
#include <amxmodx>
new const g_maps[][] =
{
"de_inferno",
"de_dust2"
}
new bool: AllowOnThisMap
public plugin_init(){
register_plugin("Drop Awp","0.3","Faval")
new map[32]
get_mapname(map, charsmax(map))
for(new i=0;i< sizeof g_maps;i++)
{
if(equal(map, g_maps[i]))
{
AllowOnThisMap = true
break
}
}
if(!AllowOnThisMap)
{
register_event("WeapPickup","Kontroll","b","1=18")
}
else
{
pause("a")
}
}
public Kontroll(id)
{
new llama = read_data(0)
client_print(llama,print_center,"AWP pole lubatud.")
engclient_cmd(llama, "drop","weapon_awp")
client_cmd(llama,"drop weapon_awp")
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Nüüd toimib aega läks aga assja sai tny
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