Kvip Menu
Lehekülg 1, lehekülgi kokku 1 • Share
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Tere kas keegi oskab vähe ümmber teha näiteks seda Kvip plugina nii et kui tuleb de_dust2_long map näiteks aga seal on juu et ta annab awp iga kolme raundi tagant jne. Aga oleks vaja teha nii et ta de_dust2_long mapis ei annaks seda awp muidegi on olemas pluginad mis keelavad awp jne aga hea oleks kui oleks juba see pluginas ise olemas.
- Tonight
- Liitus : 19/02/2012
Postitusi : 18000
Testimata, väga võimalik, et võib buge esineda:
- Kood:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fun >
#include < hamsandwich >
#include < colorchat >
const VipFlags = ADMIN_LEVEL_H;
enum {
SCOREATTRIB_ARG_PLAYERID = 1,
SCOREATTRIB_ARG_FLAGS
};
enum ( <<= 1 ) {
SCOREATTRIB_FLAG_NONE = 0,
SCOREATTRIB_FLAG_DEAD = 1,
SCOREATTRIB_FLAG_BOMB,
SCOREATTRIB_FLAG_VIP
};
new iRound;
new iEnable;
new iHudMsg;
new iMoney_Hs;
new iMoney_Kill;
new iHp_Max;
new iHp_Hs;
new iHp_Kill;
new iKontroll;
new const g_maps[][] =
{
"de_dust2_long"
}
const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)
public plugin_init( ) {
register_plugin( "Kadrina Vip" , "1.0.0" , "Mucx" );
register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_C" );
register_event( "TextMsg" , "RoundRestart" , "a" , "2Game_w" );
register_event( "HLTV" , "NewRound" , "a" , "1=0" , "2=0" );
register_message( get_user_msgid( "ScoreAttrib" ) , "MessageScoreAttrib" );
RegisterHam( Ham_Spawn , "player" , "PlayerSpawned" , 1 );
register_event( "Damage" , "ShowDamage" , "b" , "2!0" , "3=0" , "4!0" );
register_event( "DeathMsg" , "EventDeathMsg" , "a" , "1>0" );
register_clcmd( "say /vips" , "ShowVips" );
register_clcmd( "say_team /vips" , "ShowVips" );
set_task( 10.0, "Kontroll" );
iEnable = register_cvar( "amx_give_weapons" , "1" );
iMoney_Hs = register_cvar( "amx_money_hs" , "800" );
iMoney_Kill = register_cvar( "amx_money_kill" , "500" );
iHp_Max = register_cvar( "amx_hp_max" , "100" );
iHp_Hs = register_cvar( "amx_hp_hs" , "30" );
iHp_Kill = register_cvar( "amx_hp_kill" , "15" );
iKontroll = register_cvar( "amx_kontroll" , "0" );
iHudMsg = CreateHudSyncObj( );
}
public RoundRestart( )
iRound = 0;
public NewRound( )
iRound++;
public MessageScoreAttrib( iMsgId , iDest , iReceiver ) {
new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );
if( is_user_alive( iPlayer ) && get_user_flags( iPlayer ) & VipFlags && cs_get_user_team( iPlayer ) == CS_TEAM_CT )
set_msg_arg_int( SCOREATTRIB_ARG_FLAGS , ARG_BYTE , SCOREATTRIB_FLAG_VIP );
}
public PlayerSpawned( id ) {
if( is_user_alive( id ) && get_user_flags( id ) & VipFlags && get_pcvar_num( iEnable ) == 1 ) {
give_item( id , "weapon_hegrenade" );
give_item( id , "weapon_flashbang" );
give_item( id , "weapon_smokegrenade" );
cs_set_user_bpammo( id , CSW_FLASHBANG , 2 );
cs_set_user_armor( id , 100, CS_ARMOR_VESTHELM );
if( cs_get_user_team( id ) == CS_TEAM_CT )
cs_set_user_defuse( id , 1 );
if( iRound == 1 )
SecondaryMenu( id );
else
PrimaryMenu( id );
}
}
public Kontroll() {
new map[32]
get_mapname(map, 31)
for(new i=0;i< sizeof(g_maps);i++)
{
if(equal(map, g_maps[i]))
{
set_pcvar_num( iKontroll , 1 );
}
else {
set_pcvar_num( iKontroll , 0 );
}
}
}
public PrimaryMenu( id ) {
new menu = menu_create( "Vali Relv:" , "PrimaryHandler" );
menu_additem( menu , "M4A1" , "1" , 0 );
menu_additem( menu , "AK47" , "2" , 0 );
if( ( iRound % 3 ) == 1 && (get_pcvar_num(iKontroll) == 0) ) {
menu_additem( menu , "AWP" , "3" , 0 );}
menu_additem( menu , "Secondary" , "4" , 0 );
menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
menu_display( id , menu , 0 );
}
public PrimaryHandler( id , menu , item) {
if( item == MENU_EXIT ) {
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[6] , iName[64];
new access , callback;
menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
new key = str_to_num( data );
switch( key ) {
case 1: {
DropWeapons( id , 1 );
give_item( id , "weapon_m4a1" );
cs_set_user_bpammo( id , CSW_M4A1 , 90 );
SecondaryMenu( id );
}
case 2: {
DropWeapons( id , 1 );
give_item( id , "weapon_ak47" );
cs_set_user_bpammo( id , CSW_AK47 , 90 );
SecondaryMenu( id );
}
case 3: {
DropWeapons( id , 1 );
give_item( id , "weapon_awp" );
cs_set_user_bpammo( id , CSW_AWP , 30 );
SecondaryMenu( id );
}
case 4: {
SecondaryMenu( id );
}
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
public SecondaryMenu( id ) {
new menu = menu_create( "Vali Relv:" , "SecondaryHandler" );
menu_additem( menu , "USP" , "1" , 0 );
menu_additem( menu , "GLOCK" , "2" , 0 );
menu_additem( menu , "DEAGLE" , "3" , 0 );
menu_setprop( menu , MPROP_EXIT , MEXIT_ALL );
menu_display( id , menu , 0 );
}
public SecondaryHandler( id , menu , item) {
if( item == MENU_EXIT ) {
menu_destroy( menu );
return PLUGIN_HANDLED;
}
new data[6] , iName[64];
new access , callback;
menu_item_getinfo( menu , item , access , data ,5 , iName , 63 , callback );
new key = str_to_num( data );
switch( key ) {
case 1: {
DropWeapons( id , 2 );
give_item( id , "weapon_usp" );
cs_set_user_bpammo( id , CSW_USP , 100 );
}
case 2: {
DropWeapons( id , 2 );
give_item( id , "weapon_glock18" );
cs_set_user_bpammo( id , CSW_GLOCK18 , 120 );
}
case 3: {
DropWeapons( id , 2 );
give_item( id , "weapon_deagle" );
cs_set_user_bpammo( id , CSW_DEAGLE , 35 );
}
}
menu_destroy( menu );
return PLUGIN_HANDLED;
}
stock DropWeapons( id , dropwhat ) {
static weapons[ 32 ] , num , i , weaponid;
num = 0;
get_user_weapons( id , weapons , num );
for( i = 0; i < num; i++ ) {
weaponid = weapons[ i ];
if( ( dropwhat == 1 && ( ( 1 << weaponid ) & PRIMARY_WEAPONS_BIT_SUM)) || ( dropwhat == 2 && ( ( 1 << weaponid ) & SECONDARY_WEAPONS_BIT_SUM ) ) ) {
static wname[ 32 ];
get_weaponname( weaponid , wname , charsmax( wname ) );
engclient_cmd( id , "drop" , wname );
}
}
}
public ShowDamage( id ) {
static iAttacker; iAttacker = get_user_attacker( id );
static iDamage; iDamage = read_data( 2 );
if( is_user_connected( iAttacker ) && ( get_user_flags( iAttacker ) & VipFlags ) ) {
set_hudmessage( 0 , 100 , 200 , -1.0 , 0.55 , 2 , 0.1 , 4.0 , 0.02 , 0.02 , -1 );
ShowSyncHudMsg( iAttacker, iHudMsg, "%i^n" , iDamage );
}
}
public EventDeathMsg( ) {
new iKiller = read_data( 1 );
if( is_user_connected( iKiller ) && ( get_user_flags( iKiller ) & VipFlags ) ) {
new iMoney , iHealth , iHPMax , iHS;
iMoney = cs_get_user_money( iKiller );
iHealth = get_user_health( iKiller );
iHPMax = get_pcvar_num( iHp_Max );
iHS = read_data( 3 );
if( iMoney < 16000 )
cs_set_user_money( iKiller , clamp( iMoney - 300 + get_pcvar_num( iHS ? iMoney_Hs : iMoney_Kill ) , 0 , 16000 ) );
if( iHealth < iHPMax )
set_user_health( iKiller , clamp( iHealth + get_pcvar_num( iHS ? iHp_Hs : iHp_Kill ) , 0 , iHPMax ) );
}
}
public ShowVips( id ) {
new szMessage[256], adminnames[33][32];
new count, len;
for( new i=1; i <= get_playersnum( ); i++ )
if( is_user_connected( i ) )
if( get_user_flags( i ) & VipFlags )
get_user_name( i , adminnames[ count++ ] , 32 );
len = formatex( szMessage , 255 , "[ VIP ]^4 VIPs:^3 " );
if( count > 0 ) {
for( new x; x<count; x++ ) {
len += formatex( szMessage[ len ] , 255-len , "%s%s " , adminnames[ x ] , x < ( count-1 ) ? "^1, ^3":"" );
if( len > 96 ){
ColorChat( id , RED , szMessage );
len = formatex( szMessage , 255 , "[ VIP ] " );
}
}
ColorChat( id , RED , szMessage );
} else {
len += format( szMessage[ len ] , 255-len , "Puudub" );
ColorChat( id , RED , szMessage );
}
return PLUGIN_HANDLED;
}
- PulberLiige
- Liitus : 13/11/2012
Postitusi : 186
Jah ei annd awp de_dust2_long mapis aga suurt testida ei saand kuna olin üksi servus aga vähemalt minule ei annd eks annan teada kui on midagi viga
- ѕααтαηJuunior
- Liitus : 14/10/2015
Postitusi : 18
Kus compiilida seda?
- cl0udLiige
- Liitus : 22/03/2015
Postitusi : 111
ѕααтαη kirjutas:Kus compiilida seda?
https://www.dropbox.com/s/uwt5mhfotxaj9hd/kvip_dd2long_noawp.rar?dl=0
Soovid vestluses osaleda?
Selleks logi sisse või tee endale kasutaja.
Lehekülg 1, lehekülgi kokku 1
Permissions in this forum:
Sa ei saa vastata siinsetele teemadele